Trophy thingy is possible if we're just talking about headhunting.
Or just make their wristblade auto-decapitate people like that Axe Cop thingy Duh (or was it Geti) made, and 'store' the head in the inventory or something when it does decapitate someone. Map Details for AvP Extinction 2 v 1.61: AvP Extinction 2 v 1.61 by Bratcipheo AvP Extinction 2Hmm, maybe for the trophy system, maybe we could keep an inner counter in each Predator actor whenever they decapitate a Head attachable with their wristblade. So yeah, we could include some weapons from all those games. predgun (basically a big, turret version of the shoulder cannon which can move. vanguard (heavy powerful melee with a scythe-like weapon, has molecular shield) military blazer (blazer cannon, which shoots a line of fiery laser) military hydra (hydrashock cannon, which is like a cluster plasma missile launcher)
There's also AVP: Extinction, which is a PS2 strategy game, they have these as unit choices: 4 types of mines (plasma, pulse, sonic, incendiary) I think it can be done.Īs for the pred spear, your B24 mod's got it covered.īy the way, I've finished AVP2 a few weeks ago, and the predator has these weapons: Throw it, and we can adjust its trajectory by moving our aim.
What say you, lua-wizards who read this thread? Can or can not it be done?Īlso, it would be cool if the chakram/disk is in. The spear was snatched from his back by a shadowy, indistinct figure and the second man let loose with his AK-100, spraying bullets at the barely glimpsed spear-wielding killer.The thing moved so fast it almost seemed to be dodging the bullets as it turned and ran back down the canyon. Aliens vs Predator is a Counter-Strike server side modification, developed as an AMX Mod X plugin, which completely revamps the gameplay, turning the game into an intense 'Aliens vs Predator' survival experience, based on AvP series. A workaround could be making actors emit a glow or something, but so far we can't make entire screens be colored differently. Hmm, about filters, I think it'd be a hard one.